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PSEUDO 3D ROTATING GLOBE
This tutorial will show you an easy way to create
a pseudo 3D rotating globe.
Getting Started
The first thing you will need is a tiled image.
There is one provided in the .zip. These are easily
found on the web and any image suitable for a web
page background will work.
1.
Import your image.
2.
Create a circle and place over your image to the
left.
3.
Send your circle to the back. This will be used as
the mask.
4.
Select the image, Copy and Paste a second instance of
it and place just to the right of the first image, so
that there is no gap between the two. Make sure that
the Y position is the same for both
images.
5.
Select the first image and add the Move effect at
frame 0. Change the X Position
property for this effect to Move Left by, and enter
the same value as the image’s width. If you
have an image that is 200x75, you would enter 200 as
the value. Try 30 for the duration.
6.
Check to see that the image moves at the desired
speed and adjust the effect’s duration as
needed.
7.
Copy the effect (make sure that you are not in
Preview Frame mode) and paste this effect at frame 0
for the second image.
8.
Check that the images move together, and that there
isn’t a gap between the two while playing.
Re-align if necessary.
9.
Select all objects and select Modify | Grouping |
Group as a Sprite. Set the Sprite to Loop (uncheck
the option "Stop playing at end of Sprite") and
Masked (check the option "Use bottom object as mask")
in the Sprite Panel.
10. Return to the main timeline and check to see
that the mask is working and that the images are
scrolling properly
To
give the illusion of a sphere, you need to place a
highlight and a shadow above the tiled images.
11. Return to the Sprite's timeline. Select the
circle, then Copy and Paste a second instance of that
circle for the highlight. Select a Radial gradient
fill, and choose white as the starting color and
black for the ending color. Try setting the Alpha
value for the white to 40% and the Alpha value for
the black to 0%. Decide where your light source will
be coming from and transform the fill
accordingly.
12. For the shadow, Copy and paste a second
instance of the circle you created for the highlight.
Change the starting color from white to black and
change the Alpha value from 40% to 0%. Change the
Alpha value for the ending color from 0% to 20%. It
might be easier to check and adjust your gradients if
you hide your tiled images temporarily; click on the
eye icons in the Outline Panel to toggle between hide
and view.
Rotating on an Axis
13. If you would like
this to rotate on an axis, it may be best to group
both images as a Sprite within this Sprite set the
Sprite containing the tiled images to Loop (make sure
the option "Stop playing at end of Sprite" is not
selected). You may need to reposition the Sprite
containing the images after rotating so that it is
over your circle mask.
Images with Transparent Areas
14. Images with transparent areas (e.g., the
globe in the demo) can appear to wrap around the
front and back by copying and pasting the Sprite with
the images, and dragging the copy so that it is
facing in the opposite direction.
The copied sprite is orange in the images
below.
15. Resize the Sprite’s width back to 100%
(if you have dragged the Sprite in the correct
direction the height should remain at 100%). Send it
behind the original Sprite and change the color if
desired. You may need to adjust the position of this
Sprite for a bit to get a realistic effect, and may
find it helpful to reduce the movie’s frames
per second during testing.
View this .swi to create the bouncing and text
circling around the globe effects.
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